WSQ Music Design for Games Short Course (Orita Sinclair School of Design & Music)

Course Information

Course Type
Short Course
Fees (Local Students)
Contact school for more information.
Fees (Foreign Students)
Contact school for more information.
Duration
3 days
Intake Months
October
Programme Grant
No student grant for this program.
Class Schedule
Day 1 - 9am - 6pm, Day 2 - 9am - 6pm Day 3 - 9am - 1pm
Assessment Method
The course will be assessed through a mix of written answers and practical activities.

Description

Course Overview

Designed in collaboration with local and international game studios and audio designers, Music Design for Games is ideal for songwriters, arrangers and composers to cross over into the exciting and booming video game industry. You will also be introduced to tools you can use to track the usage of your compositions for commercial success. Upon completion, you will be able to compose music that is integral to the immersive experience of everything from simple mobile games to triple-A studio titles.

Entry Requirements

Applicants are required to the meet the following criteria:

  • Have good English proficiency: English language at GCE N(A) Level of 5 and above or equivalent qualifications
  • Possess working knowledge of Digital Audio Workstation software (e.g.; Logic Pro, Pro Tools, Ableton Live, etc)
  • Possess a basic level of understanding of the composition and arrangement of music tracks

Educational Qualifications will be validated using true copies of the certificates or emails via applicant’s SkillsPassport

Career Opportunities

Information not available.

Modules

  • Evolution of Video Game Music
  • Basic video game music workflow
  • Characteristics of video game music
  • Music for Characters and Location
  • Scoring for storytelling
  • Reviewing game music for improvements
  • Commercial aspects
  • Assessment

Locations

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