GAME TECHNICAL DESIGN-UNREAL ENGINE SHORT COURSE (MAGES Institute of Excellence)

Course Information

Course Type
Short Course
Fees (Local Students)
Full Program Fees: SGD 2,332.80 | Singaporean 21 – 39 Yrs or PR: SGD 1,252.80 | Singaporeans > 40Yrs / SME Company-Sponsored: SGD 820.80
Fees (Foreign Students)
Contact school for more information.
Other Fees
(*Incl of 8% GST)
Duration
36 hours
Intake Months
November
Programme Grant
Self-sponsored students can use SSG Training Grant, Skills Future Credit, PSEA grant, UTAP, and SEP. 75% attendance is mandatory to complete the program The student should submit and must pass the prescribed assessment (i.e. Practical Project) *For additional grant eligibility, please contact us.
Class Schedule
Wed 7:00PM – 10:00PM, Sat 9:00AM – 3:30PM SGT
Assessment Method
Contact school for more information.

Description

Course Overview

The Unreal Engine Foundation Course will focus on what makes enjoyable and functioning-level games and applications, and how to create them.

The Course will cover the technical and conceptual understanding of the field of Game Design, along with practical exposure to the Game Production Process.

Tools and concepts used to create levels for games and simulations will also be covered in the Course. Students will explore the Different Stages in Production, Product Methodologies and Games Development Pipeline from a technical and production point of view.

Entry Requirements

Entry Requirements

  • Non-ICT Professionals/fresh Grads who are interested in creating their own Independent game and deploying the games on various platforms (PC to Mobile to Streaming)
  • IT professionals/ Mid-career switchers interested to up-skill themselves in preparation for creating their own Independent game
  • Professionals/Freelancers Passionate to Market and Publishing their own games (Indie Game Developers).
  • Work Experience (No. of Years) – N.A.
  • Age – 18 years and Above
  • Minimum Education Level – Diploma in IT, Game Development or related, Media or related
  • Language (Spoken) – English
  • Language (Written) – English
  • Workplace Literacy and Numeracy Level (WPLN)>= 6

Career Opportunities

Information not available.

Modules

  • Game Production Process
  • Roles on the Team
  • The Design Document
  • Game Requirements
  • Project Management Methods
  • Understanding Your Business
  • Localization
  • Requirements Gathering
  • Creating the Technical Design Document – I
  • Creating the Technical Design Document – II

Locations

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