GAME ART DIPLOMA (MAGES Institute of Excellence)
Course Information
Description
Course Overview
The Game Art Program is a comprehensive 11-month journey to success in the local and global media industries as 3D Artists, such as games, movies, TV, and VFX. Students acquire cutting-edge skills (character anatomy, game modelling breakdown, and many more) from Unreal Engine Authorised Instructors and professional artists throughout the program, while being guided and mentored by current industry professionals. Students may enter with or without any experience, but culminate their journey as polished designers with industry-standard portfolio.
Entry Requirements
MINIMUM ACADEMIC REQUIREMENTS
- 2 credit passes at GCE ‘O’ Level in any subjects excluding English
- Or GCSE/IGCSE-5 subject passes, including English, at Grade A to C
- Or ITE NITEC or Higher NITEC or equivalent (eg Post Nitec Certificate in Office Skills/Certificate in Business Skills)
- Or Singapore Integrated Programme: Completed IP Year 4
- Or At least 2 WSQ Statements of Attainment in Workplace Literacy or Numeracy (WPLN) at Level 4 or 5 and above (eg under Employability Skills System (ESS) certification)
- Or ITE modular certificate at the post-secondary level (non-tertiary) or equivalent
- Or Foundation Certificate in Art and Technology or Certificate in Art or Animation related course in MAGES or other institutions with similar qualifications
- For International- Applicants should have an Equivalent to Year 10** qualification with an average of 65% (** from the respective home country of the applicant) with proof of pass in English
- Alternate Admission Requirements- Submit Portfolio and pass the interview with Academic Director and assessment by Academic Board
English Proficiency Requirement
- IELTS 5.5 or Pass in the English Language at GCE ‘O’ Level or equivalent qualifications. Applicants who do not have IELTS 5.5 must pass MAGES English Proficiency Test, approved by Academic Board.
Age Requirement – 16 years of age
MATURE CANDIDATE
- Age Requirement – 30 years of age
- Working Experience Requirement – 8 years of relevant working experience
Career Opportunities
Information not available.
Modules
TERM 01
DEVELOP FUNDAMENTALS
- Game Design Principles
- Art Fundamentals
- Fundamentals of Game Art
TERM 02
BUILD ON YOUR SKILLS
- Next Gen Character
- Environment Modelling for Games
TERM 03
PORTFOLIO
- Game production
- Portfolio Development