Game Art (3DSense Media School)

Course Information

Course Type
Full-time
Fees (Local Students)
SGD 9,720 (after SkillsFuture subsidy)
Fees (Foreign Students)
SGD 43,525.20
Other Fees
No Other Mandatory Fees for this course
Duration
12 months
Intake Months
July, March, November
Programme Grant
Visit course webpage for fees and subsidies
Class Schedule
12-month full-time curriculum
Assessment Method
Information not provided by school

Description

CG ARTISTS TRANSFORM VISION INTO VISUAL REALITY.
The best CG artists, such as animators, visual effects artists or CG generalists, are adept not only in the latest tools, but also possess keen observational skills. Our curriculum focuses first on computer graphics fundamentals before diving into the advanced digital techniques used to create today's Hollywood VFX and feature animations.

Students will choose from three specializations: Animation, Modeling or Visual Effects. Our Animation specialization focuses on bringing digital characters to 'life' through utilizing tools such as the 12 Principles of Animation, while Modeling trains students in creating photorealistic assets, and Visual Effects focuses on digital simulations, lighting and compositing.

Potential Career Paths: Visual Effects Artist, Animator, Technical Director, CG Generalist and many more!

Overview

  • Graduate with a WSQ Diploma in Media (Visual Graphics) conferred by SkillsFuture Singapore^
  • 12-month full-time curriculum
  • Open to local and international students above 16 years old
  • Specialization tracks to choose from after Term One: Animation, Modeling or Visual Effects
  • In-depth training in industry tools such as Houdini, Nuke, Maya and Zbrush
  • Study in a studio-simulated environment

Entry Requirements

  • Applicants must be above 16 and completed 'O' Levels or equivalent, including English.
  • Applicants must also submit a portfolio and pass an interview.

Career Opportunities

Potential Career Paths: Visual Effects Artist, Animator, Technical Director, CG Generalist and many more!

Modules

TERM 1

Students will be taught the general CG pipeline skills, i.e. from modeling, animation, lighting to rendering and compositing. They are trained to develop strong fundamental artistic skills as well as technical skills in Photoshop, Autodesk Maya, Nuke and ZBrush.

TERM 2

Students will commence their specializations: Animation, Modeling or Visual Effects. Our curriculum goes in-depth into industry production techniques used in feature films.

TERM 3

Each of the specializations will begin advanced training, such as Feature-film quality Character Modeling for Modeling students, Creature Animation for Animation students and a feature-film quality project for Visual Effects students. At the end of the course, students will prepare and graduate with a portfolio, which is a key requirement for getting hired!

Locations

    Login Form

    Don't have an account? Sign up