Diploma in Digital Media (CSM Academy International)
Course Information
Description
Behind every idea is the moment that inspired it.
This Diploma in Digital Media was developed to meet the demands of Singapore as a growing global media hub with giants such as Ubisoft, Lucas Film, Koei, Double Negative, EA, and Rainbow Spa.
Entry Requirements
- GCE A-Level with at least 3 passes of equivalent or GCE ‘O’ Level holder with a minimum age of 30 at the point of application and 8 years of working experience.
English Language Requirement:
- GCE ‘A’ Level pass in English or equivalent.
Career Opportunities
The course structure is designed to provide passionate aspiring artists with the necessary skills and tools in order to become:
- Production assistants (Animation and Video Pipeline)
- 3D Artist Assistants (Modelling/Texture/Lighting)
- Storyboard Artists
- Web Designers
- Social Media Marketers
- Video Generalists (Editors/Sound Tech/Camera Operators)
Modules
The Business of Digital Media
This module is an introduction to digital media and is designed to expose students to the myriad of digital media elements existing in present market conditions. It focuses on enabling students to understand the critical success factors digital media can be designed to achieve in the areas of business development, marketing and enhancing relationships with stakeholders.
Interactive Media Development
Interactive Media Development is a foundational skill that is required by any media artist to put thought onto paper. This module trains students to observe both form and action with an object, in relation to its surrounding space.
Digital Imaging
This module aims to develop a detailed understanding of digital imaging and painting, suitable for media application. It covers elements of digital painting, photo manipulation as well as compositing to ensure each student is fully capable of capturing, creating and publishing a portfolio of digital art.
2D Animation
This module teaches the student principles of animation and its applications using flash software. This is to support students in producing interactive websites and games while keeping to the traditional principles of squash and stretch etc to bring about believability and life to their work.
Storyboarding
This module focuses on the visual development of concepts, which are then put into narrative forms. It teaches the students key points of mise en- scene, camera work, colour moods, character and layout design, as well as the actual planning and composition of shots.
Principles of Design
This module covers the basics of graphic design, layout and typography. Upon successful completion of the module, students will be familiar with the essential concepts and techniques of design, typography and its relevant uses in digital media. There is a key focus on type as image and the relationship between visual and verbal language. Typographic terminology, history, technical issues related to typography will also be examined.
Foundation 3D
This section aims to train the media artist on the essentials in 3D creation and animation using Maya. The key areas of focus are on creating 3D text, modelling lighting, rendering and basic camera work. The end result is a fully rendered digital space or object that is believable and fully usable for a 3D animated scene.
Sound Design
This module aims to give the media artist the necessary practical and technical tools to record and/or craft audio, music and sound elements to enhance or work as a stand-alone in his/her media project.
Digital Video
Ease of access to digital video has brought about overnight sensations and internet superstars on online channels such as YouTube and the likes. This module identifies this powerful medium and attempts to enable students with the ability to plan, develop and create their own mini productions. It enriches the individuals with basic pre to post-production skills necessary to become the next big thing.
Mode of Delivery
Delivery of the course will have a combination of classroom lectures, tutorials, online & practicals.
Assessment Methodology
Assignments, assessment tasks, portfolios, practicals, workshop activities & project work
Note:
In case students fail the main examination of a particular module, they are allowed to sit for ‘One’ supplement assessment with payment of the appropriate fee*.
Students are to re-take the module, shall they fail the supplementary assessment. Modules are independent of each other.
* Refer to Miscellaneous Fees